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Fallout 2 new reno arms
Fallout 2 new reno arms






fallout 2 new reno arms

The car leaves with you when you leave random encounter maps, but only if the car is on that map and it has fuel. One of the Engine bugs we fixed will fix the problem of the trunk showing up without the car, since the trunk script was becoming "junked"(to speak technically). In related news, the trunk should be working better in conjunction with the car as the code is all new since we shipped and now knows where the car is at all times. Car should be compatible with patch, it also will fix some of the car problems that might occur if the car doesn't show up in correct spots. He no longer touches your car in this situation. I found out this is bad and the car isn't set up to do so. When Vegeir was sending you home with Jonny, he was trying to send the car with you too. Also, there should be no way to get him to give you the upgrade more than once, code put in as a safety. Fixed Slim Picket not taking/checking for money for the Outdoorsman Skill upgrade. Fixed Valerie where to go when done upgrading weapons. Critical failures count as a knockdown, this is not going to be changed. All boxing problems have been addressed. Also, he wasn't setting the names properly for the STUPID character, this should be fixed. Fixed Stuart Little boxing so that he only gives you one chance to repeat. Fixed T-Ray not taking money for getting car back NEW FIXES TO THE 1.02d PATCH: Again this is NOT a complete list, but a list of the more commonly asked about problems. The problem where game wouldn't run properly on some NT/NTFS/large hard-drive setups has been fixed. The bug with the Geck and the elder has been fixed. Radiation warning pops up sooner = 66 rads. NPC's who have to many dialog responses have been fixed. PIP boy will no longer crash when you get too many Maps in your Automap. Slave Overseer in NCR will no longer lock the computer up. Goris will no longer join if you are over your Party Member limit. Dragon and LoPan challenges should no longer cause Endless Stop Watch. Hakunin movies will not appear after the GECK has been returned. The car and the trunk will no longer become separated. Endless stopwatch in combat should be fixed. Shopkeepers will get money more often - this is more of a tweak then a bug fix. Harold will give you the right information when you are trying to optimize the power plant. Ghouls in Gecko will not randomly shoot at you. Party members will not turn hostile (under most circumstances) any longer, so you will be able to talk to them all the time. Loading and Saving of Save Games have been sped up, for other ways to improve load times check the trouble shooting section of the readme.txt.

fallout 2 new reno arms

Talking to Tandi about the Vault 15 quest will not lock the The Lloyd quest in New Reno will not lock the computer. Boxing in New Reno will no longer lock up the computer. It's a list of the more important or more commonly asked about bugs. This patch is upgrades Fallout 2 to the latest version.








Fallout 2 new reno arms